I didn’t try It much, seemed cool.Īnd for the true spamfest you can install the sandbox mod. But this was truly a Vanilla+, with some error corrected and such. There is still the “Wished dream mod” but the devellopement stopped earlier this year. Those some mods are still being worked on, Otherwise. Oh, and there is « Wargame : airland battle » I’ll let the dev talk about it “This is an ongoing personal project that started as an attempt to bring back the fun of Wargame:ALB's combat while incorporating the newer systems in Red Dragon.” but there is a lot of cool stuff too (a 1986-1991 era of deck? Cool!) I never tried it tho, so I can’t tell much more. Our Vortex game extension has been updated since going from Early Access to Full Launch, allowing for general mod management through Vortex (this will auto-update and require a restart of Vortex). (considering you can’t add model in wargame, be prepared for a LOT of placeholder.), a popular mod, there I some good idea and cool stuff, but I don’t like the setting. With over 1 million mod downloads since launch (4 days ago), it’s clear the game is already a community favourite on Nexus Mods. Anzac become Anzmys (With Malaysia and Singapor, and Netherland become the Benelux.Īsh and Shadow is a mod that take place in 2010-2020, if you want to play in modern time with a lot of fully transformed nation, take this. So, since mixed decks cannot be really balanced, I would say they simply should be restricted at least for ranked games.The 1991 mod is great mod for wargame, it focus on the year of 1991 and could almost be considered a Vanilla+. No wonder bluefor mixed mech is so popular now in 1x1 and 2x2 conquest games (the previous hit among top players was bluefor mixed motor). Obviously there is a difference whether you build your deck from a staff of 6 red countries (and most of this staff made in USSR anyway) or you build you mixed deck from a staff of 11 countries - you will always have a better selection for Bluefor mixed. If you ask me about redfor mixed mech - it's a good deck either but has worse tanks, misses good combat recons and sucks in autocanons area what makes it worse all around than blue mech for 1x1. As you will need to preinstall the mod before using this submod and the mod can only be downloaded from the discord. Great selection of planes (including very cost-effective LGB Bombers)Īll of this you can get in a single deck what makes it overpowered as hell for 1x1 and 2x2 CONQUEST battles. Great set of cost-effective fire-support vieclies (m36, canonen jagopanzer, m163CS, Centurion AVRE) Most cost-effective shock infantry in game (Stormers)Ī wide selection of IFVs with 1750m and even 1925m autocannons Most cost-effective line infantry in game (Jagers) No wonder, while with 9 slots of veteran infantry of mechanized deck you also getting:īest wheeled combat recon in game (HACHI-NANA SHIKI)īest tracked combat recon in game (M3A2 CFV)īest light tanks in game (Leo1a5 or NANA-YON SHIKI E) While you can select units from up to 11 nations, you can get the best of the best in almost every category.įor example at this moment Bluefor mechanized seems to be the most popular deck in ranked What makes mixed decks so powerful? Cost-effectivness! You simply take the most cost effective units of every nation in your deck. While you can restrict such decks manually hosting a game, you still have to deal with mixed decks in ranked. For some weird reason mixed decks (all bluefor or all redfor units in one deck except prototypes) are not restricted in Wargame.
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